/**
 * 
 */
package sh.t2.share.apiutil;

/**
 * @author YY
 *
 */
public interface GameApi {
	
	//玩家上报数据到后台
	static String playerReport = "/api/playerReport";
	//是否白名单
	static String isWhiteList = "/api/isWhiteList";
	//是否封禁IP
	static String isForbidIp = "/api/isForbidIp";
	//使用礼包码
	static String useGiftCode = "/api/useGiftCode";
	//游戏服务器心跳
	static String heartBeat = "/api/heartBeat";
	//作弊上报数据到后台
	static String cheatReport = "/api/cheatReport";
	
	static String sendMailSystem = "/mailApi/sendMailSystem";
	static String deleteMailSystem = "/mailApi/deleteMailSystem";
	static String deletePlayerMail = "/mailApi/deletePlayerMail";
	static String queryPlayerMails = "/mailApi/queryPlayerMails";
	
	static String rechargeCallback = "/rechargeApi/rechargeCallback";
	static String virtualRecharge = "/rechargeApi/virtualRecharge";
	
	//玩家英雄数据
	static String playerDetails = "/playerApi/info";
	//玩家封号
	static String playerForbid = "/playerApi/forbid";
	//玩家封榜
	static String playerForbidRank = "/playerApi/forbidRank";
	//强制踢某个玩家下线
	static String playerForcedOffline = "/playerApi/forcedOffline";
	//账号切换
	static String playerSwitch = "/playerApi/switch";
	//取消账号切换
	static String playerDeleteSwitch = "/playerApi/deleteSwitch";
	
	static String playerHeros = "/playerApi/heroDatas";
	
	
	//立刻开服
	static String serverOpenNow = "/serverApi/openNow";
	//设置预期开服时间
	static String serverSetOpenTime = "/serverApi/setOpenTime";
	//通知服务器维护
	static String serverMaintain = "/serverApi/maintain";
	//测试服务器是否运行中
	static String serverTestRunning = "/serverApi/testRunning";
	//执行命令
	static String serverRunCommand = "/serverApi/runCommand";
	//检测奖励是否有定义
	static String serverCheckRewards = "/serverApi/checkRewards";
	
	static String rankInfo = "/rankApi/info";
	
	static String rechargeProductCfgUpdate = "/rechargeProductCfgApi/update";
	
	
	//热更配置
	static String fixDesignUpload = "/fixDesignApi/upload";
}
